import
random
puke
=
[
3
,
4
,
5
,
6
,
7
,
8
,
9
,
10
,
"J"
,
"Q"
,
"K"
,
"A"
,
2
,
3
,
4
,
5
,
6
,
7
,
8
,
9
,
10
,
"J"
,
"Q"
,
"K"
,
"A"
,
2
,
3
,
4
,
5
,
6
,
7
,
8
,
9
,
10
,
"J"
,
"Q"
,
"K"
,
"A"
,
2
,
3
,
4
,
5
,
6
,
7
,
8
,
9
,
10
,
"J"
,
"Q"
,
"K"
,
"A"
,
2
,
"小王"
,
"大王"
]
def
niuniu():
x
=
[]
first
=
random.choice(puke)
x.append(first)
puke.pop(puke.index(first))
second
=
random.choice(puke)
x.append(second)
puke.pop(puke.index(second))
thrid
=
random.choice(puke)
x.append(thrid)
puke.pop(puke.index(thrid))
fourth
=
random.choice(puke)
x.append(fourth)
puke.pop(puke.index(fourth))
fifth
=
random.choice(puke)
x.append(fifth)
puke.pop(puke.index(fifth))
return
x
def
conversion(xlist):
l
=
[]
for
i
in
xlist:
if
i
in
[
"J"
,
"Q"
,
"K"
,
"小王"
,
"大王"
]:
l.append(
10
)
elif
i
=
=
"A"
:
l.append(
1
)
else
:
l.append(i)
return
l
def
compute(xlist):
if
(xlist[
0
]
+
xlist[
1
]
+
xlist[
2
])
%
10
=
=
0
or
(xlist[
0
]
+
xlist[
1
]
+
xlist[
3
])
%
10
=
=
0
or
(xlist[
0
]
+
xlist[
1
]
+
xlist[
4
])
%
10
=
=
0
or
(xlist[
0
]
+
xlist[
2
]
+
xlist[
3
])
%
10
=
=
0
or
(xlist[
0
]
+
xlist[
2
]
+
xlist[
4
])
%
10
=
=
0
or
(xlist[
0
]
+
xlist[
3
]
+
xlist[
4
])
%
10
=
=
0
or
(xlist[
1
]
+
xlist[
2
]
+
xlist[
3
])
%
10
=
=
0
or
(xlist[
1
]
+
xlist[
2
]
+
xlist[
4
])
%
10
=
=
0
or
(xlist[
1
]
+
xlist[
3
]
+
xlist[
4
])
%
10
=
=
0
or
(xlist[
2
]
+
xlist[
3
]
+
xlist[
4
])
%
10
=
=
0
:
total
=
xlist[
0
]
+
xlist[
1
]
+
xlist[
2
]
+
xlist[
3
]
+
xlist[
4
]
result
=
int
(
str
(total)[
-
1
])
if
result
=
=
0
:
return
0
else
:
return
result
return
-
1
def
format_print(x):
if
len
(
str
(x)) >
1
:
return
str
(x)
return
" "
+
str
(x)
def
players(x):
di
=
{
1
:
"一"
,
2
:
"二"
,
3
:
"三"
,
4
:
"四"
,
5
:
"五"
,
6
:
"六"
,
7
:
"七"
}
for
i
in
range
(x):
player_puke
=
niuniu()
player
=
conversion(player_puke)
player_puke
=
f
"{format_print(player_puke[0])} {format_print(player_puke[1])} {format_print(player_puke[2])} {format_print(player_puke[3])} {format_print(player_puke[4])}"
if
compute(player) !
=
-
1
:
if
compute(player) !
=
0
:
print
(f
"玩家{di[i+1]}: {player_puke} -- 恭喜 牛{compute(player)}"
)
else
:
print
(f
"玩家{di[i+1]}: {player_puke} -- 恭喜 『牛牛』"
)
else
:
print
(f
"玩家{di[i+1]}: {player_puke} -- 哈哈~ 无牛"
)
def
zhuang():
zhuang_puke
=
niuniu()
player
=
conversion(zhuang_puke)
zhuang_puke
=
f
"{format_print(zhuang_puke[0])} {format_print(zhuang_puke[1])} {format_print(zhuang_puke[2])} {format_print(zhuang_puke[3])} {format_print(zhuang_puke[4])}"
if
compute(player) !
=
-
1
:
if
compute(player) !
=
0
:
print
(f
"庄 家: {zhuang_puke} -- 恭喜 牛{compute(player)}"
)
else
:
print
(f
"庄 家: {zhuang_puke} -- 恭喜 『牛牛』"
)
else
:
print
(f
"庄 家: {zhuang_puke} -- 哈哈~ 无牛"
)
if
__name__
=
=
'__main__'
:
players(
3
)
input
(
"按下回车键开庄..."
)
zhuang()